

I haven't changed any other weapon nore have I added a new one, so I hope all other weapons work as intended by the XTC mod. So a little "fix" like this is just the first step into the world of modding the XU. I'm not such a great modder like others here around - and it had cost me some time this sunday afternoon just to figure out, which files are affected to reintroduce the normal repair laserīut all in all it was quite easy, if you use Doubleshadows wonderful X3 Editor (2). Using some ammunition like teladianum would be cool (and more "realistic" than just repair your ship with a laser out of thin air, even without air in space - but as your personal space suit spawns new every time you leave a ship, there's no technical benefit of using ammo.
#X3 terran conflict xtended repair laser mod#
I understand, it was a design decision of the XTC Mod Team to let the repair laser "disapear", but imho it's more than a nice feature in the early game (with always low on credits and resources just like in real life to be able to repair your ship(s). Now, granted, I am at the very start of the game. Does just what you said it does, and seems to have no issues. Kmkenpo wrote:Mike.Galaxy, your mod is just WONDERFUL. P.S.: SPECIAL THANKS to the MOD-TEAM of XTC for such a great X-Tension of the X-Universe This ModMod for XTC is savegame compatible and can be removed without problems Pick it up and then hold the fire button on the keyboard along with your key for SETA. A better trick is to eject the SETA (be sure to have a backup on another ship nearby with the transporter device) and fly to it with your spacesuit. 16.cat/datĬ) copy the (unpacked) types folder to your XTC root Your repair laser repairs the same amount of hull even when its at 0 charge, for whatever reason. Wares: changed from Ware list ID 117 to 123Ī) put ReLaXTC.cat/dat in /mods to use as Modī) rename ReLaXTC.cat/dat as highest number in XTC root (e.g. where is the repair laser in xtc or was that taken out i find myself in the expasion region with no way to repair my ship cuz there are no missions and i. ID 268 /Neutral Race: SS_SH_ASTRON (Spacesuit): (defines build-in components for spacesuit) (necessary for functionality of repair fire)Īdded ID 123: 2 SS_LASER_REPAIR SS_LASER_IRE / 123

#X3 terran conflict xtended repair laser zip file#
ID 36 SS_LASER_REPAIR: subtype switched back from SG_LASER_PAC to SG_LASER_SPECIAL to X3 TC Vanilla Standard just download the package and extract the patch zip file into the folder of your X3:Terran Conflict installation that has XTC 2.0 installed (the folder where your x3tc.exe is located) - after you installed the Xtended mod and its patch, grab the three last Dat/Cat (they should be numbered 14.dat/14.cat, 15.dat/15.cat and 16.dat/16.cat, if not. Purpose: reinstall Repair Laser to spacesuit Just "fixed" the Repair Laser for my personal game on sunday.
